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Friends at the Table

friendsatthetable
431 episodes   Last Updated: Aug 18, 23
Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

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This episode carries content warnings for body horror, description of teeth, discussion of mass destruction/death, small/tight spaces, indentured servants and slavery, and extreme heat. Behind a twirling ornament of metal, the sun grows—the sun grows. Inside a concrete body, the feeling of a hand, pulling downward. Across a planet under red light, fear.   They would not wait. They could not.  This week on PALISADE: An Impossible Ideal Pt. 1 The "war" will appear on the surface to be a peace Dossier People Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy.  Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Places Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Thisbe and the Figure found evidence that it could be tied to driving the bulk of ancient Divine Principality forces off of Palisade. Objects Gambeson: The Gambeson is only about 10 meters tall (less than half an Altar), but it is nevertheless a terrifying scourge of the battlefield. Modeled after an iron maiden, except with it's tortorous doors attached to its back serving as wings. Its head features a metalworked face, twisted into extreme and offputting smile.  Its skeletal frame serves not only as body, but cage: pilots are criminal conscripts forced to pay off their “debt” to Kesh by the Divine Plight, earning their freedom through combat achievements. Paramerion: Cori’s new Altar, as designed by her brother Formido. Constantly twitching and rippling underneath the regal embellishments of its filigreed armor. Massive metallic wings stay folded on its back, a smaller pair cover its eyes like a visor and the sickles jut out from its forearms when stowed. A halo shaped like a crown rotates above its skull-like head. The Stellar Combustor: A weapon of immense destruction, capable of destroying countless star systems if deployed without a firebreak. Has been used in some form or another since the time of the earliest Divines. In current form they take the form of a twirling, 3-ringed space station that rotates around a system’s sun.  Divines The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Plight (she/her): Plight is a 40 meter tall, humanoid Divine cast in black metal armor, and wearing the of a judge or inquisitor. She conscripts the guilty into her army as Gambeson pilots, compelling their loyalty with terrible, Divine feelings of guilt. Hemlock, whose interest is fundamentally in punishment and not justice, was born heir to a mid-tier Kesh House, but jumped at the chance to become an Elect. Mysteries Perennial (she/her):  The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Additional Notes The 23 Star Systems Nearest Palisade (with developmental focus): Tartarus 5: Gas Mining Lonn: Resorts Helaine Delta: Duplicate of Helaine Gamma Thulsa: Standard Spread Xenacip: Lost Contact. Lost Portcullis Repair Team Bhopal Kha: Pact Occupied Maine: Lumber, Spice Bishamonten: Arms Manufacturing Carjel: Standard Spread Isfahan: Standard Spread Yoca: Standard Spread KX 93-39: Black Hole Research Lab Dul-Kaw: Established via Nidean Art grant Darre: Tomb Sector Ecou: Refugee Camps Edino: Quarantined Sector Skarnoc: Debris Fields Hilde: Gas Mining Por: Standard Spread Nova Melides: Abandoned Divine Clash Worlds  Palamedes 8: Regional Refueling Depot Castax 8: Stratus Research Facility Ashlen: Standard Spread Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for discussion of mass destruction/death, discussion of medical treatment, mind reading and medical coercion, discussion of ethnic cleansing. Across Palisade, fingers rest on triggers, and some triggers are bigger than others. In clammy rooms, sweat slides down skin and throats are cleared without direction. Aimless eyes track the dust drifting in the red rays coming through the window. Outside the sun swells and bulges, driven sick with the possibility that it might eradicate possibility itself. A decision must be made. This week on PALISADE 21: In Their Fear Pt. 2 Why can't we dance in the same groove every day? Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. STEREOMA: Pact truebeliver Cor'rina Corrine and cor rival Misericorde have begun building a surgical, anti-Bilat hit squad on Paliade.  Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). People Griesel Sunset (he/him): Coriolos' father. A zealous Devotee. Recently deceased. Formido Sunset (he/him): Coriolos' brother, a member of the Devotee's research and development division. Phobos Sunset (he/him): Coriolos' second brother. Bing-32: A floating, cat sized drone able to use a variety of tools. Now mass produced for use across Millennium Break. Originally designed by Kalvin Brnine, though under another name. Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement.  Saint Decario Dicario (he/him): Devoted Devotee warmonger and one-time lover of the Twilight Mirage rockstar Teleos Triton Tanager.  Elle Evensong (she/they) - Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body.  Misericorde 'Miseri' (he/they): Former Nidean scion who helped secure Palisade for the Bilateral Intercession. Officially MIA, but secretly working with Pact loyalist Cor'rina Corrine (cor/cors), famed Apostolosian peacemaker (and Miseri's rival), as agents of chaos on the planet. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Tintagel: A city and fortress that marked the Fabreal Duchy’s farthest reach on Palisade’s southern continent. Stargrave Elcessor uses its palace as her operations center and home when she is on planet. Brecheliant Forest: A vast, mysterious forest on Palisade’s southern continent said to confuse even the most experience of travelers. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Recently confounded by BIS spy Zedd Z. Izzard. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Thisbe and the Figure found evidence that it could be tied to driving the bulk of ancient Divine Principality forces off of Palisade. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for mention of blood, discussion of mass destruction/death, discussion of medical treatment, mind reading and medical coercion. The wheel turns, for the crew of the  Blue Channel, there hasn’t been time for reckoning. Instead: a funeral; a  room with questions in it; the front steps of a church; another room, different questions; a message, contrite and frightening; somehow, a few small moments of real connection.  And above it all: Something is wrong with the sun. This week on PALISADE 20: In Their Fear Pt. 1 March on soldiers, I’m your Queen / The ambassadress of beauty I’m told Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. People Griesel Sunset (he/him): Coriolos' father. A zealous Devotee. Recently deceased. Zedd Z. Izzard (he/him): Lovable dirtbag chef. Works in main hall's mess hall. Knows everyone’s favorite drink and most people's favorite meal. Satisfactory pilot. BIS Spy. Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement.  Saint Decario Dicario (he/him): Devoted Devotee warmonger and one-time lover of the Twilight Mirage rockstar Teleos Triton Tanager.  Elle Evensong (she/they) - Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body.  Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Tintagel: A city and fortress that marked the Fabreal Duchy’s farthest reach on Palisade’s southern continent. Stargrave Elcessor uses its palace as her operations center and home when she is on planet. Brecheliant Forest: A vast, mysterious forest on Palisade’s southern continent said to confuse even the most experience of travelers. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Recently confounded by BIS spy Zedd Z. Izzard. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself.   Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Rosa W., Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, viviridian, Voi, weakmint for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for civilian harm and death. The Bilateral Intercession’s net continues to spread across Palisade in response to (and retribution for) the events on the Isle of the Broken Key. In the east, the Frontier Syndicate draws ever nearer to extracting the remaining Fundament Nodes inside Palisade’s surface, a task opposed by a Divine who’s pledged undying fealty to the people of this planet and its neighboring worlds. Meanwhile, in an undisclosed location, Crusade’s Elect, Gentian, has called a most monumental meeting of the minds. Their goal? To discover who, exactly, opposes them on Palisade. But hers is not the only snare closing… This week on PALISADE: PALISADE 18: How It Always Looks Pt. 2 Won't you come and join the party / Dress to kill, dress to kill Dossier Organizations Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Founded by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate. Margate was lost to the depths of the Diadem. The Lone Marble Group: Built around a single artifact recovered from an ancient Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. People Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Fool Factotum (she/her): Dedicated member of the BIS, assigned to Connadine’s new executive unit. Difficult to guess her age. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance.  Ramondre (she/her) and Ignadiah (he/him): Swordbearers of Gentian, Elect of Crusade. Rivalrous and devout. Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. Occam Olio (they/them): Columnar member of the Frontier Syndicate and low level officer of Lock & Cross Security Services. Sharp the way a knife is. The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Objects LMG Altar: Colloquially, the most prominent mechs of the current era of the Principality are all called "Altars," but this is  a name derived from one specific design: The Lone Marble Group Altar, a mech designed by Exanceaster March's top weapons team, capable of harnessing any of the new sources of power. Though it's offerings are straight forward, even simple, It has become the go-to frame for combatants across the galaxy. LMG Bench: A long, four-legged Hollow that services as a mobile support unit. Can be fitted for communications, repair, medical, and industrial needs. LMG Throne: A specialized re-model of the Altar with greater focus on detachable "bits," free-floating drones that can augment the pilot's attacking vectors.  Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Divine Crusade (they/them): Leads Stel Nideo’s occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. The Fundament: In the depths of the world, further on even than the Diadem… there is the Fundament. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  
This episode carries content warnings for distorted and layered vocals, discussion of civilian death and mass destruction, description of being bound, tight spaces, compulsive thoughts and mind control After the calamitous encounter at the Isle of the Broken Key, the Bilateral Intercession finds itself on the back foot. Key intelligence assets compromised. A flagship, along with its crew and commander, lost to the sea. Insurgents capturing resources from the Diadem’s train lines. A snare closing around on Stargrave Elcessor. Something must be done. Something must be done. This week on PALISADE: How It Always Looks Pt. 1 [instrumental]   Dossier Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade.  Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. People Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement.   Elle Evensong (she/they) - Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract.   Zedd Z. Izzard (he/him): Lovable dirtbag chef. Works in main hall's mess hall. Knows everyone’s favorite drink and most people's favorite meal. Satisfactory pilot. BIS Spy.   Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy.  Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Stargrave Elcessor (she/her): Leader of the Bilateral Interecession’s occupation of Palisade, assigned personally by Cynosure Whitestar-Kesh. As a Stargrave, she has been granted the means and “right” to detonate the star at the center of Palisade’s star system if she determines that those here are an existential threat to the Principality. Places Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening.   Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, most people assume the Paint Shop to be no more than an artist commune where visiting artists collaborate on eccentric and avant-garde work. In truth, it is both a manufactory and front for the Bilateral Intelligence Service. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Mysteries The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride’s Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday’s Reprise  a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth’s Thread a.k.a. The Hedge Maze  Cleave a.k.a. Whetstone’s Opposite a.k.a. The Sanguine Hatchet  Oversight a.k.a. Hell’s Facade a.k.a. The Empty Garden   Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for blood, civilian harm and death, parental death, conscription, torture and kidnapping.  Under the wings of the Kestrel White, war washes ashore the Isle of the Broken Key. Soon after the crew of the Blue Channel released Kenneth Marian Colver, Bilateral Viceroy to Palisade and convert of the Usher of Truth, he ordered his flagship to return and lay waste to the home of the Dim Liturgy and Devotees. Now, the Cause fights not only for ideals but for survival. A rifle takes aim. A hammer lifts into the air. A cannonade echoes for miles. The monastery burns. and the blaze casts a shadow too long for a single night’s contemplation. This week on PALISADE: Upon Our Grace Pt. 4 I'm out / There's nothing here to care about / What's that sound? / What's that song about? / It’s nothin’ worth me sayin’ aloud Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. People Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement.  Saint Decario Dicario (he/him): Devoted Devotee warmonger and one-time lover of the Twilight Mirage rockstar Teleos Triton Tanager.  Sea Crepuscule (he/him): Master of the Concave Wing of the Dim Liturgy’s primary monastery, where he leads the search for specific details and predictions from the Glass Archive’s remnants. Additionally, the most highly placed member of the Paint Shop (and thus, most important shield for the BIS spies) inside of Dim Liturgy. Marlon Styx a.k.a. Em (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. Tea Time (she/her): Assistant to the assistant of Dicario St. Dicario. BIS Spy. Queue 1224 (he/him): A non-Columnar synthetic monk who helps with preparing parts of the Thing Itself for movement to Convex or Concave. BIS Spy. Zedd Z. Izzard (he/him): Lovable dirtbag chef. Works in main hall's mess hall. Knows everyone’s favorite drink and most people's favorite meal. Satisfactory pilot. BIS Spy. Bea Earlyday (she/her): Young Chariot pilot assigned to the defense of the Isle of the Broken Key. Under Griesel Sunset's command. BIS Spy. Kay (they/them): Cashier of the monastery treasury. BIS Spy.  Tenn Alpenglow (he/him): Bodyguard of Kenneth Marian Colver and Knight of the Fabreal Duchy. Resents his assignation to guard the cowardly Viceroy, but takes seriously his sworn oath to serve under the Duchy's new masters. Kenneth Marian Colver (he/him): Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Bread concerns have been replaced with violence concerns. Kensley Marlowe Colver (she/her): Sister of Kenneth Marian Colver, pilot of a Gorget, award winning hunter of megafauna, and craven champion of cruelty.  Elle Evensong (she/they) - Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn (she/her) used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy.  Hunting "Hunt" Tomorrow (he/him): Concretist specialist in communications and technology, assigned to the Blue Channel during its integration into the Cause. Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body.  Places Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage. Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Objects The Kestral White: Flagship of Palisade's Viceroy, Kenneth Marrian Colver. Hovers like a hawk on a thermal updraft, searching for its prey. Gambeson: The Gambeson is only about 10 meters tall (less than half an Altar), but it is nevertheless a terrifying scourge of the battlefield. Modeled after an iron maiden, except with it's tortorous doors attached to its back serving as wings. Its head features a metalworked face, twisted into extreme and offputting smile.  Its skeletal frame serves not only as body, but cage: pilots are criminal conscripts forced to pay off their “debt” to Kesh by the Divine Plight, earning their freedom through combat achievements.  Gorget: When visible, the Gorget is a bright and fashionable machine, its long features clad in golden armor, yet hidden playfully covered by a chic red hunting cape. When walking, it’s posture is buoyed by a fashionable walking cane. But at a whim, the Altar’s pilot may extend the length of the cape, surrounding the entire body with a layer of magical camouflage, cloaking it from both sensors and plain sight. And at that moment, its cane twists and folds, revealing itself to be a perfectly honed rifle. Cataphract: When the engineers loyal to Devotion studied the data from the Chariot Mk. 1 units, they saw they had a problem: maximum results required a lethal amount of blood from the pilots. One solution to this problem would become the Charoit Mk. 2, which offered more efficient energy exchange per ounce of ichor taken. The Cataphract, which draws on the blood of others to perform unimaginable feats, is the other. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. The Reflecting Pool, f.k.a the Divine Past, f.k.a. Crystal Palace (it/its): In the era before the founding of the Divine Principality, Crystal Palace served as the supreme oracle engine of the Rapid Evening and the Principality of Kesh. At the end of that era, it lost its ability to predict the future, but continued as a vast archive of the past, and became canonized as the Divine Past (which now serves as the Reflecting Pool, center of the Witch in Glass’ kingdom). The final record of its predictions into the future are stored on Palisade, under protection (and study) of the Dim Liturgy and Violet Cove. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for civilian harm and death, torture, conscription, and kidnapping. With the list of Bilateral Intelligence Service spies secure and the immediate threat from Fabreal Knight Tenn Alpenglow resolved, the crew of the Blue Channel discusses what to do next. Should they prioritize capturing the BIS agents they’ve identified, and if so, how would they go about that? Should they turn the list over to the Cause’s leadership, deferring the decision to others and winning some points in the process? For each potential option, there seems to be a flaw. And as they debate, the clock keeps ticking… This week on PALISADE: Upon Our Grace Pt. 3 Another turning point / Another point in time Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. People Connadine (he/him): Commander of the BIS on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement.  Saint Decario Dicario (he/him): Devoted Devotee warmonger and one-time lover of the Twilight Mirage rockstar Teleos Triton Tanager.  Sea Crepuscule (he/him): Master of the Concave Wing of the Dim Liturgy’s primary monastery, where he leads the search for specific details and predictions from the Glass Archive’s remnants. Additionally, the most highly placed member of the Paint Shop (and thus, most important shield for the BIS spies) inside of Dim Liturgy. Marlon Styx a.k.a. Em (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. Tea Time (she/her): Assistant to the assistant of Dicario St. Dicario. BIS Spy. Queue 1224 (he/him): A non-Columnar synthetic monk who helps with preparing parts of the Thing Itself for movement to Convex or Concave. BIS Spy. Zedd Z. Izzard (he/him): Lovable dirtbag chef. Works in main hall's mess hall. Knows everyone’s favorite drink and most people's favorite meal. Satisfactory pilot. BIS Spy. Bea Earlyday (she/her): Young Chariot pilot assigned to the defense of the Isle of the Broken Key. Under Griesel Sunset's command. BIS Spy. Kay (they/them): Cashier of the monastery treasury. BIS Spy.  Tenn Alpenglow (he/him): Bodyguard of Kenneth Marian Colver and Knight of the Fabreal Duchy. Resents his assignation to guard the cowardly Viceroy, but takes seriously his sworn oath to serve under the Duchy's new masters. Kenneth Marian Colver (he/him): Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Bread concerns have been replaced with violence concerns. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn (she/her) used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy.  Hunting "Hunt" Tomorrow (he/him): Concretist specialist in communications and technology, assigned to the Blue Channel during its integration into the Cause. Saffron Septet (she/her):  A doctor from the Twilight Mirage who lives as a digital consciousness, spread across a number of bodily forms including a heavy Torch Unit, a small motorcycle, and a unique and specially-crafted surgeon body.  Places Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage. Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Objects The Kestral White: Flagship of Palisade's Viceroy, Kenneth Marrian Colver. Hovers like a hawk on a thermal updraft, searching for its prey. Gambeson: The Gambeson is only about 10 meters tall (less than half an Altar), but it is nevertheless a terrifying scourge of the battlefield. Modeled after an iron maiden, except with it's tortorous doors attached to its back serving as wings. Its head features a metalworked face, twisted into extreme and offputting smile.  Its skeletal frame serves not only as body, but cage: pilots are criminal conscripts forced to pay off their “debt” to Kesh by the Divine Plight, earning their freedom through combat achievements.  Gorget: When visible, the Gorget is a bright and fashionable machine, its long features clad in golden armor, yet hidden playfully covered by a chic red hunting cape. When walking, it’s posture is buoyed by a fashionable walking cane. But at a whim, the Altar’s pilot may extend the length of the cape, surrounding the entire body with a layer of magical camouflage, cloaking it from both sensors and plain sight. And at that moment, its cane twists and folds, revealing itself to be a perfectly honed rifle. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. The Reflecting Pool, f.k.a the Divine Past, f.k.a. Crystal Palace (it/its): In the era before the founding of the Divine Principality, Crystal Palace served as the supreme oracle engine of the Rapid Evening and the Principality of Kesh. At the end of that era, it lost its ability to predict the future, but continued as a vast archive of the past, and became canonized as the Divine Past (which now serves as the Reflecting Pool, center of the Witch in Glass’ kingdom). The final record of its predictions into the future are stored on Palisade, under protection (and study) of the Dim Liturgy and Violet Cove. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for civilian harm and death, torture, conscription, hallucination, uncanny visions, body horror, bodily transformation, kidnapping, and medical experimentation. Having disregarded their official mission in an effort to both help the Figure in Bismuth and spurn Gucci Garantine, the crew of the Blue Channel begin to explore the Dim Liturgy’s primary monastery on the Isle of the Broken Key. Brnine and Phrygian corner one spy and develop suspicions about a possible second agent. Thisbe and the Figure in Bismuth search for a new source of power, and discover encounter someone they thought they’d seen the last of already. Cori meets an ancient architect and in the process is either drawn closer to or further from her god, depending on one’s perspective… This week on PALISADE: Upon Our Grace Pt. 2 I hurt myself to see if I could feel / (magnificent) / Then I began to pray to see if god was real Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. People Sea Crepuscule (he/him): Master of the Concave Wing of the Dim Liturgy’s primary monastery, where he leads the search for specific details and predictions from the Glass Archive’s remnants. Marlon Styx a.k.a. Em (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. Tenn Alpenglow (he/him): Bodyguard of Kenneth Marian Colver and Knight of the Fabreal Duchy. Resents his assignation to guard the cowardly Viceroy, but takes seriously his sworn oath to serve under the Duchy's new masters. Kenneth Marian Colver (he/him): Former member of the Curtain, now Kesh’s Viceroy on the world. Reports up to the Stargrave. Bread concerns have been replaced with violence concerns. Grand Magnificent (he/him): A complex figure in the history of the Twilight Mirage. Member of the Notion, Excerpt of the Divine Arbit, and (above all else) an artist. Places Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage. Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Objects The Kestral White: Flagship of Palisade's Viceroy, Kenneth Marrian Colver. Hovers like a hawk on a thermal updraft, searching for its prey. Gambeson: The Gambeson is only about 10 meters tall (less than half an Altar), but it is nevertheless a terrifying scourge of the battlefield. Modeled after an iron maiden, except with it's tortorous doors attached to its back serving as wings. Its head features a metalworked face, twisted into extreme and offputting smile.  Its skeletal frame serves not only as body, but cage: pilots are criminal conscripts forced to pay off their “debt” to Kesh by the Divine Plight, earning their freedom through combat achievements.  Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. The Reflecting Pool, f.k.a the Divine Past, f.k.a. Crystal Palace (it/its): In the era before the founding of the Divine Principality, Crystal Palace served as the supreme oracle engine of the Rapid Evening and the Principality of Kesh. At the end of that era, it lost its ability to predict the future, but continued as a vast archive of the past, and became canonized as the Divine Past (which now serves as the Reflecting Pool, center of the Witch in Glass’ kingdom). The final record of its predictions into the future are stored on Palisade, under protection (and study) of the Dim Liturgy and Violet Cove. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.  
This episode carries content warnings for discussion of blood loss and medical coercion. The crew of the Blue Channel find themselves at a crossroad. After helping to return the Cause to its feet after a period of over-extension, they discovered that they had been misled by their commander, Gucci Garantine. Now, they have a new mission: Travel to the city of Baseline, a testbed for the Frontier Syndicate, and support a growing rebellion there. But there is another option: Pursue their own ends, root out corruption in Violet Cove, care for one of their own, and (hopefully) send a message to the Cause’s leadership… This week on PALISADE: Upon Our Grace I don't wanna talk if you're not gonna talk to me nice /  Talk to me nice / Talk to me nice Dossier Organizations Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. The Devotees: A church from the Twilight Mirage that is committed to the worship of the divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one’s pulse and multi-day group picnic outings. People Lucent Reflection (she/they):  Cantor of the Convex Wing of the Dim Liturgy’s primary monastery, where she aids in the study of trends, moods, and atmospherics in Glass Archive’s remnants,  Sea Crepuscule (he/him): Master of the Concave Wing of the Dim Liturgy’s primary monastery, where he leads the search for specific details and predictions from the Glass Archive’s remnants. Marlon Styx (he/him): Undercover BIS agent assigned to infiltrate Violet Cove. Has become enamored with the Dim Liturgy’s holy text. Places Isle of the Broken Key: Home of the Dim Liturgy since its obscure creation thousands of years ago. Now serves as base for the entire Violet Cove unit of the Cause, including the Devotees and (most recently) additional support teams from the Twilight Mirage. Divines Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. The Reflecting Pool, f.k.a the Divine Past, f.k.a. Crystal Palace (it/its): In the era before the founding of the Divine Principality, Crystal Palace served as the supreme oracle engine of the Rapid Evening and the Principality of Kesh. At the end of that era, it lost its ability to predict the future, but continued as a vast archive of the past, and became canonized as the Divine Past (which now serves as the Reflecting Pool, center of the Witch in Glass’ kingdom). The final record of its predictions into the future are stored on Palisade, under protection (and study) of the Dim Liturgy and Violet Cove. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Rosa W., Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Viviridian, Voi, weakmint, We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.  This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.
This episode carries content warnings for discussion of death. With the Cause stretched thin, it is up to the Blue Channel to rearm, resupply, and restore their allies. It should be a simple operation, but each delivery of supplies comes with its own new revelations. Some—like the arrival of new supplies from their freebooting friends of Carmine Bight—are welcome surprises. Others, like new details about the Afflictions, are stunning developments. And one hangs over the others: a revelation of the most mundane sort, like the heading of a memo, or the typeface of a meeting’s minutes… This week on PALISADE: Worth the Trouble Pt. 2 A dried up cityscape / My twisted personality / My forgotten past / My distorted memories Dossier Organizations Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal Palace's final predictions for the future. Now the two cults work together to oust the Bilats... and perhaps to do more intriguing things, as well. Grey Pond: With members of the Oxblood Clan, the Company of the Spade, and the Shale Belt's Concrete Front, these blue collar revolutionaries are experts at getting the Cause the equipment it needs (and maintaining what it has when that's the only available option). Carmine Bight: From ramshackle additions to the rocky shores of Rifle Island, Captain Skelton Knaggs (he/him) and his fearsome flotilla launch rusted pirate vessels beneath the waves, guided by a coalition of Hyphan navigators. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality’s territory.  The Sable Court: These Hyphan witches once lived only on the eastern shores of Partizan’s Lake Timea, horns and antlers glittering in the light of Girandole. But today, they soar through the sea of stars, following the same Strand paths that their ancestors once did. New Earth Hegemony: Once, the NEH was massive, galactic-scale power that threatened conquest of The Twilight Mirage. It was reduced to a single fleet—now lost—which provided its inhabitants endless, digital life. People Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage. Silverbrick (they/them): A “visionary” architect, technologist, and urban planner of the Frontier Syndicate. Kalar Anakalar, the Giantkiller (he/him): This legendary member of Millennium Break is much more than his nom de guerre. Loyal comrade, proud father, and ever faithful believer. Former member of the Society for Banners and Bright Returns, one of the founding organizations of Millennium Break. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Griesel Sunset (he/him): Coriolos' father, a zealous Devotee. Currently lives on the Isle of the Broken Key. Iklins Slinger (she/her): Carmine Bight’s sword arm. Naval tactics. Fire and fury. Fiercely loyal to Captain Skelton Knaggs.  Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. The Shale Belt: A low, resource-filled mountain range in the north-central of Palisade. Home to the Concretists and their revolutionary Concrete Front, a secular and technologically-minded group with roots in the Twilight Mirage. They take their names from favorite artistic works and have blended their bodies with a special concrete (and some respiratory cybernetics) that aids in their breathing. The Brink: A space station and transport hub that orbits the outer edge of the Twilight Mirage. Divines The “Divine” Arbit: The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Mysteries The Five Afflictions: A group of “monstrous” beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride’s Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday’s Reprise  a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth’s Thread a.k.a. The Hedge Maze  Cleave a.k.a. Whetstone’s Opposite a.k.a. The Sanguine Hatchet  Oversight a.k.a. Hell’s Facade a.k.a. The Empty Garden   Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora  Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., Chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, TeganEden, Thomas Whitney, viviridian, Voi We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. 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