On this week's Chat Log, Lauren and Mollie talk with Kara Phillips about browser games! We all have a childhood full of flash games, social MMOs, and websites stocked full of weird minigames. Nowadays, the browser game scene is really different, but maybe it's still thriving in its own niche way. What kinds of browser games are we still playing to this day?
On this week's Chat Log, Lauren and Mollie talk about their gaming bucket lists. Sure yes, we all want to clear our backlog of games to play, but let's be a little more realistic. What do we want to get done in gaming before it's all over. Which series do we really need to get around to? Which achievements are must-haves?
On this week's Chat Log, Lauren and Mollie talk with Ted Litchfield about zombie games. It sure seems like they were the instant hit theme in gaming for a long time but these days they're mostly just shambling along. What do we actually love about zombies as gaming's de facto horde of enemies and will we ever want to replace them with something new?
On this week's Chat Log, Lauren and Mollie talk with Elie Gould about horror games. 'Tis the season! Elie is a certified horror fan but Mollie and I are maybe a little less ready to be scared on the regular. What makes our favorite horror games work so well and which genres of horror are peak?
On this week's Chat Log, Lauren and Mollie talk with Robin and Lincoln about this year's process for coming up with the PC Gamer Top 100 games list. Which games got cut this year? Which upsets are we having feelings about?
On this week's Chat Log, Lauren and Mollie talk with Chris Livingston about patient gaming because Chris might be the most unintentionally patient of us all. Can we ever be patient gamers or are we all too full up on FOMO to ever miss out on what our friends are playing?
On this week's Chat Log, Lauren and Mollie talk with Jacob Ridley about how much it really costs to get into PC gaming. We talk about the price of building a tower all the time, but that's not all it takes. From peripherals to game prices, we're talking about what it actually takes to get started in PC gaming.
On this week's Chat Log, Lauren and Mollie talk with Jake Tucker about the underappreciated genre of asymmetrical co-op games. Why aren't there more of these great split task games and what are some of our favorites? And how many minutes will it be before Mollie finds a way to bring FInal Fantasy 14 into the discussion?
On this week's Chat Log, Lauren and Mollie talk with Wes Fenlon about what happens when a game like Concord gets un-launched. We've seen more cases of live service games with short lives in the past few years and they can sometimes get messy. How long do games stick it out before calling it quits and what happens after that?
On this week's Chat Log, Lauren and Mollie talk with Tim Clark about the state of microtransactions in our games. When did they get so much less micro and how much have we each shamefully spent on our in-game gear? Now that we've lived through the era of horse armour, loot boxes, and season passes, what's going to be the next trend for games to squeeze cash out of us?