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Developer Voices

Kris Jenkins
49 episodes   Last Updated: Apr 24, 24

Deep-dive discussions with the smartest developers we know, explaining what they're working on, how they're trying to move the industry forward, and what we can learn from them.

You might find the solution to your next architectural headache, pick up a new programming language, or just hear some good war stories from the frontline of technology.

Join your host Kris Jenkins as we try to figure out what tomorrow's computing will look like the best way we know how - by listening directly to the developers' voices.

Episodes

Every database has to juggle the need to process new data and to query old data. That task falls to any system that “does stuff and remembers stuff”. But it’s quite hard to really optimise one system for both use cases. There are different constraints on new and old data, and as a system gets larger and larger, those differences multiply to breaking point. That’s something Twitter’s engineers were figuring out in the 2010s.One solution that came up in those years was the Lambda Architecture. A two-pronged approach that recognises the divide between new and old data, and works hard to blend the two together seamlessly in userspace. But that seamless blending is easier said than done. It’s nearly all bespoke work.What if you could get it off the shelf? Let someone else do the work of combining two different kinds of database into one neat package? That's the question of the week as we look at the recently open-sourced project Proton, and its attempt to be the Lambda Architecture in a box…–Proton Docs: https://docs.timeplus.com/protonProton Source: https://github.com/timeplus-io/protonTimeplus: https://www.timeplus.com/Kris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#podcast #softwareengineering #databases #dataengineering 
Rust changed the discussion around memory management - this week's guest hopes to push that discussion even further.This week we're joined by Evan Ovadia, creator of the Vale programming language and collector of memory management techniques from far and wide. He takes us through his most important ones, including linear types, generation references and regions, to see what Evan hopes the future of memory management will look like.If you've been interested in Rust's borrow-check and want more (or want different!) then Evan has some big ideas for you to sink your teeth into.–Vale: https://vale.dev/The Vale Discord: https://discord.com/invite/SNB8yGHEvan’s Blog: https://verdagon.dev/homeEvan’s 7DRL Entry: https://verdagon.dev/blog/higher-raii-7drl7DRL: https://7drl.com/https://verdagon.dev/grimoire/grimoireWhat Colour Is Your Function?: https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/42, the language: https://forty2.is/Verona Language: https://www.microsoft.com/en-us/research/project/project-verona/Austral language: https://austral-lang.org/Surely You’re Joking, Mr Feynman! (book): https://www.goodreads.com/book/show/35167685-surely-you-re-joking-mr-feynmanEvan on Twitter: https://twitter.com/verdagonFind Evan in the Vale Discord: https://discord.com/invite/SNB8yGHKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#software #programming #podcast #valelang
The “big data infrastructure” world is dominated by Java, but the data-analysis world is dominated by Python. So if you need to analyse and process huge amounts of data, chances are you’re in for a less-than-ideal time. The impedance mismatch will probably make your life hard somehow. So there are a lot of projects and companies trying to solve that problem. To bridge those two worlds seamlessly, and many of the popular solutions see SQL as the glue. But this week we’re going to look at another solution - ignore Java, treat Kafka as a protocol, and build up all the infrastructure tools you need with a pure Python library. It’s a lot of work, but in theory it would make Python the one language for data storage, analysis and processing, at scale. Tempting, but is it feasible? Joining me to discuss the pros, cons, and massive scope of that approach is Tomáš Neubauer. He started off doing real time data analysis for the Maclaren’s F1 team, and is now deep in the Python mines effectively rewriting Kafka Streams in Python. But how? How much work is actually involved in porting those ideas to Python-land, and how do you even get started? And perhaps most fundamental of all - even if you succeed, will that be enough to make the job easy, or will you still have to scale the mountain of teaching people how to use the new tools you’ve built? Let's find out.– Quix Streams on Github: https://github.com/quixio/quix-streamsQuix Streams getting started guide: https://quix.io/get-started-with-quix-streamsQuix: https://quix.io/ Tomáš on LinkedIn: https://www.linkedin.com/in/tom%C3%A1%C5%A1-neubauer-a10bb144Tomáš on Twitter: https://twitter.com/TomasNeubauer0Kris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins  --#podcast #softwaredevelopment #datascience #apachekafka #streamprocessing
Erlang wears three hats - it’s a language, it’s a platform, and it’s an approach to making software run reliably once it’s in production. Those last two are so interesting I sometimes wonder why those ideas haven’t been ported to every language going.  How much work would it be?This week we’re going to dig right down into that question with Leandro Ostera. He’s been working on Riot - a project to bring the best of Erlang’s runtime system and philosophy to OCaml. But why OCaml? Is it possible to marry together OCaml’s type system with Erlang’s dynamic dispatch systems? And what is it about the recent release of OCaml5 that makes the whole project easier?–Leandro’s Blog: https://www.abstractmachines.dev/Why Typing Erlang is Hard: https://www.abstractmachines.dev/posts/am012-why-typing-erlang-is-hard/Riot: https://riot.ml/Riot source: https://github.com/riot-ml/riotReasonML: https://reasonml.github.io/ReScript: https://rescript-lang.org/Leandro on Twitter: https://twitter.com/leosteraKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins--#podcast #softwaredevelopment #erlang #ocaml #softwaredesign
The likes of LinkedIn and Uber use Pinot to power some astonishingly high-scale queries against realtime data. The numbers alone would make an impressive case-study. But behind the headline lies a fascinating set of architectural decisions and constraints to get there. So how does Pinot work? How does it process queries? How are the various roles split across a cluster? And equally important - what does it *not* try to achieve.Joining me to go through the nuts and bolts of how Pinot handles SQL queries is Tim Berglund, veteran technology explainer of the realtime-data world. He takes us through Pinot step-by-step, covering the roles of brokers, servers, controllers and minions as we build up the picture of a query engine that's interesting in theory and massively performant in practice.–Apache Pinot: https://pinot.apache.org/Apache Pinot Docs: https://docs.pinot.apache.org/StarTree: https://startree.ai/Event Driven Design episode with Bobby Calderwood: https://youtu.be/V7vhSHqMxusTim on Twitter: https://twitter.com/tlberglundKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#podcast #softwaredevelopment #apachepinot #database #dataengineering #sql
TJ DeVries is a core contributor to Neovim and several of its most interesting sub-projects, and he joins us this week to go in depth into how Neovim got started, how it’s structured, and what a truly programmable editor has to offer programmers who want the perfect environment.Along the way we look at what we can learn from Neovim’s successful fork of the 30-year old codebase from Vim, how it still collaborates with the original project, and what putting Lua at the heart of the system has done for casual tinkerers and hardcore plugin writers alike.Not everyone will come away from this discussion wanting to switch editors, but I’m sure you’ll get a newfound appreciation for digging deeper into the developer tools you use everyday.–Neovim: https://neovim.io/Neovim Kickstarter: https://github.com/nvim-lua/kickstart.nvimKickstarter walkthrough video: https://www.youtube.com/watch?v=m8C0Cq9Uv9oA directory of Neovim plugins: https://dotfyle.com/Vimscript’s definition of true and false: https://vimhelp.org/eval.txt.html#BooleanTJ on Twitter: https://twitter.com/teej_dvTJ on Twitch: https://www.twitch.tv/teej_dvTJ on YouTube: https://www.youtube.com/@teej_dvKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#podcast #software #softwareengineering #dx
Done right, a Hackathon can be a fantastic place to be a programmer - you get time and space to build and learn, in a room full of like-minded people, with swag and prizes to sweeten the deal. It’s a great way to pick up new ideas and run with them. But done wrong it can be a waste of time. What’s the difference between a good hackathon and a bad one? What do the good ones do right, and what can we learn from that?This week we’re talking about the Joy of Hacks with Major League Hacking Co-Founder Jon Gottfried. He’s got over 10 years of experience building a Hackathon network that provides the right environment for “structured mucking about with computers”, so we’re going to pick his brains.If you’re ever attending a Hackathon, organising one, or looking for a way to build or contribute to your local programming community, Jon can help guide you to events that work.--Major League Hacking: https://mlh.io/Major League Hacking’s 2024 Event Calendar: https://mlh.io/seasons/2024/eventsGames Week: https://events.mlh.io/events/10848 Jon on Mastodon: https://hachyderm.io/@jonmarkgoJon on LinkedIn: https://www.linkedin.com/in/jonmarkgoJon on Twitter: https://twitter.com/jonmarkgoKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkinsBonus link - The Great American Baking Show 2023: https://www.youtube.com/watch?v=IlWLSAKEedk--#software #podcast #programming #hackathon
One of the most promising techniques for software reliability is property testing. The idea that, instead of writing unit tests we describe some property of our code that ought to always be true, then have the computer figure out thousands of unit tests that try to break that rule.For example, you might say, “No matter which page you visit on my website, there should always be a login button or a logout button.” Then the test’s job is to try to break that rule, but clicking around until it finds some combination of clicks fails that assertion. Like, maybe it finds the 404 page, and you realise it was missing the website’s normal header.At its best, property testing takes far less work than unit testing, but is far more thorough, because it lets us write the rules and has the computer write the examples. The downside is, it often seems theoretical. It can be hard to apply property testing to real-world cases. Let’s fix that.We’re joined by Oskar Wickstrom, who’s been building all kinds of different systems and bringing property testing with him wherever he goes. We discuss the basics of property testing, then he goes into the advanced and cunning techniques that go beyond the ordinary into testing databases, webpages and more. With a bit of thought, he can help us test a ten times as much code with a tenth of the effort.--Oskar’s book, Property Testing a Screencast Editor [ebook]: https://leanpub.com/property-based-testing-in-a-screencast-editorQuickstrom: https://quickstrom.io/F# for Fun & Profit: Property Testing Series: https://fsharpforfunandprofit.com/series/property-based-testing/Linear Temporal Logic: https://en.wikipedia.org/wiki/Linear_temporal_logicThe Quickstrom Paper: https://arxiv.org/abs/2203.11532TodoMVC (One frontend app, many implementations): https://todomvc.com/Oskar on Twitter: https://twitter.com/owickstromKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins--#softwaredevelopment #podcast #programming #testdrivendevelopment #propertytesting
If you ever feel overwhelmed by the number of different programming languages, this week’s episode might just offer you some solace, as we talk about an attempt to reunify many of the most popular languages by focussing on the bread & butter things that every language supports.I’m joined by Martin Johansen, who’s been working on a new tool called Progsbase. With it, he’s created a spec based on all the things programming languages can agree on, and is building a library that can cross-compile between them. Write a program in Java, and it can be automatically translated to PHP, Python and a great deal more.But how far can he take that idea? Is there really enough unity between these languages to build something universal? How do you bridge the divide between manual memory management languages like C and garbage-collected ones like Java? And what would it actually feel like to write code this way? Let’s put Martin’s plan under the spotlight and find out…–Martin on Twitter: https://twitter.com/martinfjKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Progsbase homepage: https://www.progsbase.com/The Spec: https://www.progsbase.com/docs/programs/The Progsbase library repository: https://repo.progsbase.com/The Bug Bounty: https://www.progsbase.com/bug-bounty/–#software #programming #podcast #programminglanguages
A lot of programming is split into the mechanical work of writing what you know, and the creative work of figuring out what you don’t know. Wouldn’t it be nice to automate the mechanical stuff away?Well the good news is we’re already automating a lot of it. Every time you run a refactoring tool or a pretty-printer, you’re handing boring work off to the computer. But how does that magic work, and how can we do more of it?This week we’re joined by one of the authors of OpenRewrite—Jonathan Schneider—to learn how automated code-rewriting tools really work. From the basic approach to the hairy corner cases, to the reality of keeping developers happy with the subjective side of the results.It takes a lot of work to automate work away - this week we’ll learn how the work gets done for us too.–OpenRewrite: https://docs.openrewrite.org/Supported Languages: https://docs.openrewrite.org/recipesModerne: https://www.moderne.io/Gradle Lint: https://github.com/nebula-plugins/gradle-lint-pluginChicory (Native JVM WASM): https://github.com/dylibso/chicoryCall Java from Haskell: https://github.com/tweag/inline-java#readmeCall Haskell from Java: https://github.com/nh2/call-haskell-from-anythingKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#podcast #software #programming #softwareengineering #refactoring #parsers