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How We Roll Gaming

How We Roll Gaming
11 episodes   Last Updated: May 14, 25

Hosts Daryl, Nick, & Robert discuss tabletop roleplaying games, providing tips and tricks for players and gamemasters, relate interesting stories from the table, and share their love of gaming.

Find more information about How We Roll Gaming, our social media links, and our merch store at https://howwerollgaming.com

Episodes

Daryl, Nick, & Robert continue with the convention theme, as we discuss some important things to consider when putting together a game session to run at a convention. Time limits, creating pregenerated characters, testing your adventure...all of this and more.Homepagehttps://howwerollgaming.comPatreonhttps://www.patreon.com/HowWeRollGamingThe Story Told Podcasthttps://www.thestorytoldpodcast.com/
Daryl, Nick, & Robert continue with the convention theme, as we discuss some important things to consider when putting together a game session to run at a convention. Time limits, creating pregenerated characters, testing your adventure...all of this and more.https://howwerollgaming.comPatreonhttps://www.patreon.com/HowWeRollGamingThe Story Told Podcasthttps://www.thestorytoldpodcast.com/
Now part of the d20 Radio Network! As we all recover from GamerNation Con X, Daryl, Robert, & Nick are joined by GM Chris - GamerNation Con Director and host of the Order 66 Podcast. Together, we discuss our favorite parts of the con, its origins, and what's in store for next year's 4 Days of Gaming Goodness. And, maybe there's some impromptu brainstorming for game ideas along the way.https://howwerollgaming.comPatreonhttps://www.patreon.com/HowWeRollGaminghttps://d20radio.comd20 Radio Discordhttps://discord.gg/dThuz7SYaZMe and Steve Talk RPGshttps://meandsteverpg.podbean.com/Tabletop Empirehttps://www.youtube.com/@TheTabletopEmpire...in Spaaace!https://www.gregstolze.com/space.html
How do you get players interested in joining your campaign? You come up with a way to pique their interest - you hook them. Daryl, Nick, & Robert discuss memorable hooks and different ideas on how to come up with them.https://howwerollgaming.com GM Chris' Familiar setting for Genesys https://www.drivethrurpg.com/en/product/284397/familiar-setting-sourcebook
With Robert unavailable, Daryl & Nick indulge in a fun creative exercise - statting out a ridiculously over-powered adversary for the Star Wars RPG system - Starkiller, the protagonist of the video game Star Wars: The Force Unleashed.https://howwerollgaming.com  Starkiller stat block  https://myswrpg.com/starkiller/
Session Zero may not be the most memorable part of a campaign, but it's vital to setting the stage so that everyone has a great time. Daryl, Robert, & Nick discuss the elements that make up a successful Session Zero.https://howwerollgaming.comGamerNation Con Xhttps://tabletop.events/conventions/gamer-nation-con-x
The best feeling a GM can have is when a player makes them proud. This episode marks the first of our RPG Glory Story episodes, Daryl, Nick, and Robert share stories highlighting moments when players made us proud as GMs.https://howwerollgaming.comGamerNation Con Xhttps://tabletop.events/conventions/gamer-nation-con-xMe & Steve Talk RPGs, episode 185: In Defence of Movie Thievery w/ Brev Tannerhttps://meandsteverpg.podbean.com/e/185-in-defence-of-movie-thievery-w-brev-tanner/
What's more exciting - and daunting - than a group of friends coming together to dive into the world of RPGs together? Daryl, Nick, & Robert discuss helpful tips and steps for new players seeking to start a game group. And, along the way, they also come up with an idea for a challenge within the How We Roll Gaming group.  Sorry...Daryl couldn't find his copy of the "session zero questionnaire" he mentioned, let alone the link to it.  https://howwerollgaming.com
Adding new players to an existing group brings its own set of challenges. Daryl, Nick, and Robert discuss methods of finding new players and how to help them find their place in an existing group.https://howwerollgaming.com
Many GMs start out as players. What's that transition like? What sort of things should a new GM keep in mind? And what should they do when the players inevitably do something unexpected? Daryl, Nick, and How We Roll's newest GM, Robert, discuss their paths to being GMs, plus tips & tricks they've learned along the way. https://howwerollgaming.com